Posted by: Flicker
A year or so ago, a Half-Life 2 mod called “Neo Tokyo” was finally released after being in development since 2004, when it was to be an Unreal Tournament mod. I know that this isn’t a videogame blog but just deal with it. I also know that when most people hear the words “video game music,” they either think of MIDI chiptunes, or maybe some absolutely horrible J-pop theme song. Wait, that’s every J-pop song. But stop thinking about how appalling that Japanoise is! That’s not the point.
The point is that the score to Neo Tokyo is good. And I don’t mean it’s good for a video game. It’s actually an incredibly solid release. I mean, I have music from Punchout, Excite Bike and Rygar on my computer, but I don’t actually listen to them. And while I could see myself running around Tokyo shooting soldiers to this music, I much more enjoy it as a backdrop to daydreaming on the train, which is where I come up with all of my brilliant ideas.
I couldn’t possibly categorize the music on this album accurately, as it is a hodgepodge of styles. There is everything from ambient to drum & bass. From trip hop to post-rock.
Which reminds me. Can the internet PLEASE get over the novelty of old Nintendo themes performed by kazoo or jug-band, or whatever. It’s not clever anymore. It’s every week with somebody getting praise for their cello and spoons rendition of the Kraid battle in Metroid. Granted, internet praise lasts for roughly three days before the next Tom and his giant floor piano Zelda theme, but that’s longer than they deserve.
Ed Harrison has only released this one album, which is frankly far higher quality than the mod that it was written for. The entire album is 26 songs in length, and all of them well done. Here are a few: